Thursday 8 December 2016

Reviews: Traitor Legions - Updated Psychic Powers



So we have seen the Tzeentch psychic powers get an update in the Wrath of Magnus, but what about the Nurgle and Slaanesh powers I hear you ask, well calm down, we have a sneak peak for you.


Nurgle Disciplne

  • Primaris: Nurgle’s Rot - 1 Warp Charge (Same as CSM Book)
    • Nova
    • doesn't affect Nurgle models.
    • S2, AP5, assault D6+1 (Poison 4+)
  • Weapon Virus - 1 Warp Charge (Same as CSM Book)
    • Malediction 24" target unit's gain Gets Hot
  • Fleshy Abundance 1 Warp Charge
    • Blessing, friendly psyker within 14"
    • immediately regain D3 wounds lost earlier
  • Blades of Putrefaction - 1 Warp Charge
    • Blessing 14"
    • Unit's melee weapons gain poison 4+, or poison 2+ if they already had poison.
  • Gift of Contagion - 1 Warp Charge (Same as CSM Book)
    • Malediction 48"
    • Roll a D3 on a table to reduce their Attacks, Strength and/or Toughness.
  • Plague Wind - 2 Warp Charge (Same as CSM Book)
    • Witchfire 12", S1, AP2, Large Blast, Poison 4+
  • Curse of the Leper - Unknown Warp Charge
    • Dual Profiles:
      • Blessing: Range 21", +1 Strength and Toughness
      • Malediction: Range 21", -1 Strength and Toughness

The Winners:

  1. Curse of the Leper: This power is my pick of the bunch, and really the only solid option. It is absolutly awesome. It will likely be 2 Warp Charge, but I'd pay 3. With Nurgle already being so tough, this is making Toughness 7 Bikers, which is just crazy, but also if you want to do some instant death on say some Toughness 5 Thunderwolf Cavalry with your lascannons (or even Rockets), reduce them down to T4 and blast away.


Slaanesh Discipline

  • Primaris: Sensory Overload - 1 Warp Charge (Same as CSM Book)
    • Witchfire 24", S4, AP4, Assault 4, Blind, Concussive, Pinning
  • Hysterical Frenzy - 1 Warp Charge (Same as CSM Book)
    • Blessing 12"
    • Roll a D3 on a table for +1 Initiative, Strength, or Attack
  • Delightful Agonies - 1 Warp Charge
    • Blessing 12"
    • Gain Feel No Pain 4+
  • Symphony of Pain - 1 Warp Charge (Same as CSM Book)
    • Malediction 21"
    • Enemy unit suffers -1 BS and -1 WS
    • Any Sonic weapons shooting at this target add +1 Strength.
    • You can cast this power on the same unit multiple times with cumulative effect
  • Sonic Shockwave - 1 Warp Charge
    • Nova 9", S5, AP4, Assault D6, Pinning, Ignores Cover
  • Aural Onslaught - 2 Warp Charge
    • Beam 18", S8, AP2, Assault 1
    • Menal Anguish: before attack, target takes leadership test and if fails you reroll to-wound
  • Ecstatic Seizures - 2 Warp Charge (Same as CSM Book)
    • Witchfire 24", S-special, AP–, Assault 1, Ignores Cover
    • Ecstacy: do not roll to wound, instead all non-vehicles hit themselves using their own unmodified strength

The Winners:

  1. Delightful Agonies: This is pretty cool with a 4+ Feel No Pain. Definitely a solid choice, as who doesn't like Feel No Pain 4+, but in reality it is a poor mans Endurance (albeit only Warp Charge 1).
  2. Aural Onslaught: I am a big fan of Beam powers with high Strength and low AP, and this ticks both boxes.

Would I be rolling on the Gods Charts?

Look there is a bit of flavour here, but for the most part there is only 1 stand out power, and it isn't anything that flash hot. So the short answer is no, I will be rolling my 1 mandatory power on this table, and the rest on other charts.

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